Tuesday, December 31, 2013

Our Gift to You - A Creative Way to Use Raptivity

Happy Holidays everyone! Here’s my gift to you, a creative and fun way to use Raptivity.

Below are screen shots of a Xmas card that a Raptivity user created with the Jigsaw Puzzle (Advanced) interaction.

Sunday, November 24, 2013

Vision 2014: An Interview Series With The eLearning Industry Experts

New Year is just around the corner! So while everyone is busy analyzing 2013, we decided to have a look at what is stored in 2014 for the eLearning industry. We interviewed a few eLearning industry leaders asking them their thoughts about what they foresee in the coming year.

We are introducing an interview series “Vision 2014: An Interview Series With The eLearning Industry Experts” beginning in a couple of days where we will scrutinize 2014 through these experts’ critical eyes. The series will feature interviews from industry experts like Jay Cross, Joe Ganci, Clark Quinn, Bob Little, Robert Gadd, Greg Gardner, Paul Clothier, Ann Jackson and Janhavi Padture.

Stay tuned for the upcoming exciting interviews.

Tuesday, October 22, 2013

Four Tips for Cutting Costs on eLearning Development

In a slow economy, where training budgets are often slashed, instructional designers must develop training on a limited budget. But how do you cut costs without sacrificing quality? Here are four cost-saving tips to help you save money and time.
  1. Find Free Image Sites on the Internet
    Why pay for images when you can get them for free? Simply search the Internet for free image sites for your graphics instead of using paid image sites, such as, shutterstock or Fotosearch, or hiring a graphic artist to create them. To find free images, try Stock.xchng (http://www.sxc.hu/) or Dreamstime (http://www.dreamstime.com/). Here is a list of additional sites contributed by the Articulate community members: http://community.articulate.com/blogs/david/archive/2013/08/16/free-stock-photos-for-e-learning.aspx

  2. Build Your Own Graphics LibrarySave time and money by getting organized. Consolidate your existing photos and vector graphics into a personal graphics library. Ensure you add descriptive file names and meta tags to streamline the search process for images. Re-use images whenever possible for other training projects.

  3. Shoot Your Own Training Videos
    Shoot video using your smartphone or an inexpensive high definition camera. This is less expensive and faster than hiring a professional video crew to do the job. To edit video on your smartphone, try free smartphone video apps, such as, Montaj (http://www.montajapp.com/) or Magisto (http://www.magisto.com/), or check out the nine apps listed on http://mashable.com/2013/06/05/video-editing-apps/.

  4. Do Your Own Video Editing
    Edit video with free video editing tools or smartphone editing applications to save the cost of an expensive video editing tool or service. To edit film, try the following free tools: Audacity (http://audacity.sourceforge.net/) or Windows Movie Maker (www.windows-movie-maker.soft76.org/).
With these tips, you will save money and time on your eLearning projects. Let us know how these tools work for you.

Thursday, October 17, 2013

The Journey of Redesigning Raptivity

I have been associated with Raptivity for a long time now. Working as a User Experience Expert, my job demands to conceptualize means and ways that enhance a user’s experience with Raptivity. With this objective in mind, I have initiated many significant developments and changes in Raptivity. One such significant development has just been successfully concluded by the Raptivity team. We have completely redesigned Raptivity’s User Interface.

All this started a year back when as a focused effort to improve Raptivity user experience, the Raptivity team started collating users’ opinion about Raptivity. Their usage patterns were studied. Alongside, eLearning industry experts’ reviews on Raptivity were also initiated. Once everything was ready and studied, I sat with my team to layout the design for the new user interface.

Thursday, October 3, 2013

Internet Explorer compatibility for Raptivity interactions.

How many of you prefer to use Internet Explorer? I am pretty sure the number is quite high. The fact is that despite many other browsers getting really popular, there is still a considerable chunk of users who prefer to use Internet Explorer.

Thursday, September 26, 2013

Taking Care of your Device Woes with a Multi Device Utility!

Hey everyone, I am sure you must be curious to know what is it that I am going to talk about today. Well, this blog is dedicated to all the device lovers in the eLearning industry.

Monday, September 23, 2013

Using Raptivity To Make Elearning Stick

Learning and development professionals have known for some time that the keys to making training stick include interaction with participants before, during, and after a learning event. Evidence-based strategies for transfer of training such as setting positive expectations, designing effective activities for application, and reinforcing learning are even more important to use with elearning than with face-to-face training.The opportunity to engage learners with back-and-forth interaction is limited or non-existent.  My book Making Elearning Stick has a model that summarizes the latest evidence-based strategies to support good transfer of elearning.  It outlines 20+ specific techniques with many variations that can be applied to new or existing self-paced elearning and live virtual training, so participants will remember and apply what they learn.  And isn’t that the point?

Research evidence shows that adding just a few “extras” to live virtual training and self-paced elearning will increase participants’ application of their learning to the job. Raptivity interactions which I call tools provide attractive and engaging ways to include these “extras.” Below are a few examples from my book of easy-to-use Techniques to Integrate Education (“TIEs”), linked here with Raptivity tools.  TIEs can be used with any training content.  Choice of specific Raptivity tools may vary with the type of training content.

TIE NameBrief DescriptionExamples of Raptivity templates
Action PlanA variation on the popular end-of-training action plan.  Suggest action items DURING elearning modules; include a prioritization activity at the end;  auto follow-up after completion with reminders.Dynamic Bullet List (Essential Pack)
Event Calendar (Standard Pack 4)
Sticky Note (Standard Pack 4)
Visual assessment
Multi-page assessment
Do NowQuick focusing activity to reinforce a prior module or introduce a new one.Many choices in TurboPack including Experience Based, Analysis Based
Strategy LinkIllustrates how the elearning course supports the strategy, mission, vision, or key business objectives of the organization.Constant Choice Cumulative Feedback
Videos in Video Turbo Pack
Relationship Diagram
Tabbed Display
Mind Map
What’s Wrong With This PictureParticipants identify wrong or incorrect use of skills or knowledge.TurboPack: Experience Based, Analysis Based
Many choices in Video TurboPack and Simulations TurboPack
Kit for ManagersBrief summary of training content with bulleted activities managers should do to reinforce the learning.Dynamic Bullet List (Essential Pack)
Sticky Note (Standard Pack 4)
Tabbed Display
Pre-class Trivia

Note: This blog has been posted by Raptivity Marketing team on behalf of Barbara Carnes.

Subscribe to her free monthly newsletter Sticky Notes www.MakeTrainingStick.com and more information on Making Elearning Stick and  my other books on training transfer.

Drop her a note with your ideas for making learning stick: Bcarnes@MakeTrainingStick.com

Thursday, September 19, 2013

Interview with Team Raptivity’s Graphic Designer

Well, I’m sure you are all curious to know what I have for you today? In this post we will unveil an interesting fact about adding images to Raptivity interactions. Few days back I was just chatting with Raptivity’s Support Manager – Prashanjit and interestingly he told me about few users having some hitches while inserting images into Raptivity interactions. I too have received mails from few of our customers with queries on inserting images in Raptivity interactions.

Tuesday, September 17, 2013

Creating a Branching Question – Adaptive Type Interaction

One of the issues I’ve always had with online learning is programming a question to have some type of interaction when the student does not initially answer the question correctly the first time. Most tools provide multiple ways to provide feedback. This feedback comes either per answer or per question or at the end of a series of questions.

Wednesday, September 4, 2013

A Sneak Peek into Raptivity’s New User Interface

There is good news for all Raptivity users out there. Raptivity is going to get a makeover very soon. It is going to be launched with a brand new, next generation, trendy and absolutely simple user interface. Doesn’t that make all of you super excited to know more about it?

Monday, September 2, 2013

Friday, August 30, 2013

Looking Back to Go Forward: How Games and Play can Augment E-Learning

“Play is…more than just fun. Plenty of play in childhood makes for happy, smart adults and keeping it up can make us smarter at any age.” Stuart Brown (author of The Neuroscience of Play)

One of the challenges with any self-directed learning activity is staying on task. Often, students sitting in front of their computers watching an online lecture have trouble paying attention. A voice inside the student might just crop up saying, “OK, just a quick check to see what’s up on Facebook” or “I’ll hit pause for 10 minutes and Skype with my sister” – perhaps never to return.

Tuesday, August 27, 2013

4 Steps to Creating a Portfolio of your eLearning Projects

Portfolio of Projects

This post provides four quick steps on how to create a winning eLearning portfolio. If you already have a portfolio, use these steps to update it. Your next eLearning opportunity may hinge on an updated winning portfolio!

Monday, August 26, 2013

So you want to get into e-learning?

(If not, you might be reading the wrong blog post. It’s ok if you want to go elsewhere.) Congratulations on wanting to make the move! E-learning can be exciting, rewarding and beneficial
. It is another great tool that you can add to your learning toolbox.In the early days however the possibilities can be quite ‘Ooo shiny!' and you will find yourself spending hours browsing the web looking at the latest information about e-learning interactivity, development, gamification, mobile learning and a whole slew of other clever ways technology is supporting learning. Beware or you may look at the clock and wonder where the hours have gone :)

Pros and Cons:

There are a number of pros and cons to be aware of when you start to get into e-learning. They are:  


  • You can service a wider demographic at the comfort of their own desk

  • Financially cheaper to update and redeploy as business needs change

  • People expect a measure of technology in the workplace today. Whether it is a virtual classroom capability or a company intranet. We tend to me more browsers friendly.

  • Initial development will tend to be more expensive in both time and money than traditional face to face workshops due to the following:

    • Ensuring your organization has the infrastructure to access the e-learning (can the end users equipment play media?)

    • Your choice of development. Are you going to be purchasing off the shelf e-learning or are you planning to develop it all in house? If in house are you going to have a 'jack of all trades' E-learning specialist, or separate Instructional and Visual designers plus a programmer?
All right! You’ve made the decision to do it. Time for the next question. How do you get started with e-learning?

Note: This blog has been posted by Raptivity Marketing Team on behalf of Matt Blackstock. 

Connect with Matt

Matt Blackstock is a husband, dad, consultant, learning & development specialist and self-confessed geek. He prefers laughing while learning, not taking himself too seriously and promoting learning as a fundamental understanding of the ‘whys’ as opposed to “do these three steps” or “remember these five tips”. LinkedIn http://www.linkedin.com/in/mattblackstock Twitter - @mattybee https://twitter.com/mattybee Blog http://blog.virtuallore.net.au/

Monday, August 19, 2013

Augmenting Authoring Tools using Interactions

No one wants to take time and trouble, using their expertise, to produce something that’s not as effective as it should be. This is just as true of online learning designers and developers as it is of anyone.

Thursday, August 15, 2013

Moderate Flexibility - The Best of Both Worlds

As a product usability expert, I always wonder what kind of product course creators would like more – one with full flexibility or the one with limited flexibility. Full flexibility offers you freedom so that you can use the product in the way you want to. Everything in such a product is open and easily customizable; No prizes for guessing that this signifies a lot of scope for creativity.

Tuesday, August 13, 2013

Getting Started with the Essential Pack in Raptivity

Rapid Development tools for online learning are generally designed to create complete sets of online courseware. They collate content, add navigation, and communicate with Learning Management Systems (LMS). They convert PowerPoint presentations or allow you to build content from scratch. Many of the tools have libraries of assets (imagery or audio), contain templates of content layouts and allow for creating test, survey or knowledge check questions. Because course creation tools have so much to do, one of the areas they generally lack in is creating creative and engaging interactions.Let’s face it, no one tool does everything well. Many tools do have a set of interactions to choose from, but these are often very limited in numbers, creativity and are generally not Section 508 compliant. It is up to the courseware developer to be creative and find unique ways to use the interactions. Ease of use, customization and available help are wanting for many of these interactions.

Raptivity is designed to create the interactions first and foremost. Once published, you then insert the interactions into the development tool of your choice. This gives you the best of both worlds; courseware with navigation, sequencing and communication with numerous LMS protocols, combined with creative and engaging interactions. Because the focus of the software is for non-programmers to create engaging interactions, Raptivity has a high level ease of use and has copious amounts of available information.

The Raptivity Essentials Pack is the baseline product from Harbinger Group. This software provides abundant interactions to choose from - 35 different interactions in 11 categories (Figure 1). Interactions are generally published as a single Flash (swf) file and HTML5 format. Published content, for Essential Packs interactions, are also compliant with Section 508 Accessibility Standards.
Figure 1 – Interaction categories in Raptivity Essentials Pack

The User Interface and Work Flow

All interactions follow the same work flow and have the same user interface. Each interaction has a complete set of information and descriptions which can be accessed from numerous avenues. This reduces the learning curve and assists in gathering the correct type of assets required thereby increasing efficiencies. In my experience, these are major factors in lowering production costs.

To create a new interaction, Open Raptivity, select New Interaction, from the Explorer View select Raptivity Essential Pack, expand a category and choose an interaction (Figure 2).

Figure 2 – Selecting a new interaction

Description, Preview and Information Screen

When you single click on an interaction type a description field appears in the window to the right. This includes a general description, screenshot, icons identifying publishing and development options, and more detailed information. The icons in the upper right hand corner identify that the interaction shown in Figure 3, can be published to HTML5, audio can be added, it has advanced editing options and it is Section 508 compliant. Each of these is very important for me as I can override default options, publish for numerous mobile devices and pass US Accessibility standards.

Figure 3 – Description, Preview and Information Screen for an interaction

Selecting the Information and checklist tab displays a gold-mine of information. You get a comprehensive description of the interaction along with identifiers for the advanced editing options. Options for Compliance with standards, Audios/Videos, Images and different tracking standards are identified. This particular example shows four icons representing, from left to right, that this interaction is HTML5 Enabled, Audio Enabled, has Enhanced Editing options, and is Section 508 compliant.

In the example shown in Figure 4, you can see compliance with SCORM versions 1.2 and 2004, as well as AICC and Tin Can. If you want to publish to HTML5, you’ll want to review the types of audio files recommended displayed in the “Audios – Videos” tab. The “Images” tab provides the information you will need in order to customize the look and feel of your interaction. Finally, the “Tracking” tab informs the developer the SCORM and Tin Can API calls made by default and what can be added.

This is information that in other development tools I could only find by digging into the User Guide or going to user forums. I use information like this when I create a Design Document for online courseware so my team knows exactly what will be needed with respect to Learning Management Systems integration, graphics development resources and for the instructional design of the content itself.

Figure 4 – Information and Checklist Screen

Once you’ve selected an interaction to customize, a wizard will appear. This is some of the more general information needed to initially set up the interaction for customization. Enter in your information. You will then be directed to the Detailed Customization Screen.

Detailed Customization Screen

There are five main panes in this screen: 1) Main Screen, 2) Information & Mobile Publishing Options, 3) Select Parameter, 4) Set Parameter Values, and 5) Notes. See Figure 5.

Figure 5 – The Detailed Customization Window

This is where you will spend most of your time while customizing your interaction. Customizing your interaction takes place using the right and center pane on the bottom area (Select Parameter and Set Parameter Values). If you don’t remember all the information from the Information and Checklist tab discussed earlier, don’t fret. The information will appear in the Notes pane when you are changing the values for different parameters.

What makes this development environment great for non-programmers is the “What You See Is What You Get” (WYSIWYG) functionality. Both the Interactivity Editor and Quick View tabs provide this. Therefore when you are working in the “Select Parameters” and “Set Parameter Values” panes, your changes are automatically applied. You can even move text and other objects around in the “Interactivity Editor” in the main screen by dragging and dropping to a new location.

When I am in the working in the “Set Parameters Values” pane, especially in this interaction when I am setting all the Question parameters, I resize the panes so I can see more of the parameter information. To see the output, I then resize those panes. Figure 6 shows many the options for the questions.

Figure 6 - The Set Parameter Values pane resized


Quality interactions are a key in engaging learners in a thoughtful learning experience. Creating them is often not easy or inexpensive. A software tool designed solely around creating creative and engaging interactions can be attentive to the Instructional Systems Designer (ISD) in ways full online courseware tools can’t. The user interface and work flow, combined with multiple avenues to access required information free the ISD from worrying about the tool and allows them to be create inspiring learner engagements. Raptivity Essential Pack certainly fits this bill.

Next up – “Creating a Branching Question – Adaptive Type Interaction”.

Note: This blog has been posted by Raptivity Marketing Team on behalf of Greg Gardner. 

Tuesday, August 6, 2013

eLearning and the multiple opportunities it brings along!

April 3rd 2006.

Dear Diary...

Yes! The boss had approved my e-learning proposal! Alright! Just what I wanted! Now it's time to get into it. I am so excited my brain is exploding with opportunities! Now where to get started?

Wednesday, July 31, 2013

We work hard and party harder!

All work and no play makes Jack a dull boy. The Raptivity team believes in the same. When we work, we know nothing else and when we party, we know no bounds. The last two quarters were pretty busy for the Raptivity team. There were some major releases and events planned like AS 3.0 release, Tin Can support, special webinar series, etc.  After successful delivery of all such significant releases and projects, we took a much deserved break earlier last month to rejuvenate and recharge ourselves.

Wednesday, July 24, 2013

Raptivity now with AS 3.0 support

Raptivity recently announced support for Action Script 3.0 for its entire library of 180+ customizable interactions. Those of you, who use Raptivity’s learning interactions along with other authoring tools like Captivate, Lectora, Articulate Storyline and others, will be delighted to know about this support.

Monday, July 22, 2013

Using Bloom’s to Target the Objectives

During my recent webinar "Hitting The Target With Technology Enhanced Learning Objects" I discussed a number of key elements required to design effective learning objectives.

One of these elements, and the one I consider the most important, is objectivity.

Having learners achieve the objectives of a course is critical for their ongoing training and development. The course design, including the learning interactions, can have a significant impact on the success of the learning objectives being achieved.

Thursday, July 18, 2013

Raptivity takes care of your budget blues with Annual Licensing!

In this budget crunched world, every organization is struggling to find a balance between obtaining technology solutions to remain productive and keeping expenses in control. At times, investing in software is also affected by the same perplexity and falls prey to budget constraints. Raptivity team got requests from many of you suggesting us to offer some more pricing options that could fit in your budgets. The team strategized over the issue and decided to come up with the annual licensing option, an alternative software licensing option.

Monday, July 15, 2013

Creating Engaging Online Learning

Online learning comes in two general forms: synchronous and asynchronous. Synchronous online learning happens when several individuals (learners) are communicating or interacting with each other at the same time. This often happens online with a webinar. An online chat room or instant messaging system could also be deemed synchronous. Learners need to be present at a specified time and at the same time or “in sync” with the instructor. Asynchronous learning, on the other hand, frees the learner from the time the instructor is available.

Thursday, July 11, 2013

PJ, Raptivity Valued Professional, Shares his Experience of Raptivity Expert Hour

Hi, I am PJ, Prashanjit Bhattacharjee. Probably many Raptivity users would know me as the Support Manager for Raptivity. Well, today I am wearing a different hat of a Raptivity Valued Professional (RVP) and will share my experience as one. This time, all the RVPs together had planned and announced a unique service called Raptivity Expert Hour. This service was dedicated exclusively for our Premium customers (i.e., customers with active support plan) and Himalaya customers (Customers who have purchased complete Raptivity package).

Tuesday, July 9, 2013

Highlights from Virtual Educa 2013 Conference

The Virtual Educa 2013 Conference, scheduled for 5 days from the 17th of June, 2013 in Medellin, Colombia was a place to be at. I happened to be the lucky one representing Raptivity at this conference along with our partner Nestor Ojeda from Venezuela. Before I proceed to give you a sneak peek into my experience, let me just quickly tell you a bit about this conference.

Wednesday, June 26, 2013

Templates - To Use or Not to Use?

Templates can be very helpful in providing the structure of online learning activities; however some templates can limit creativity and make presentations become very cookie-cutter and boring. Templates can also allow for the rapid creation of learning activities which enable timely development and revisions. If templates are easy to use and flexible; they facilitate the design of relevant, current, and creative activities. However, some templates are so difficult to use and/or inflexible that they prohibit the rapid and creative design of activities.

Common authoring tools provide flexibility in terms of course design and navigation, but most do not include a wide variety of easy to use, customizable interactivities that make the content interesting and engaging. This requires the developer to create these interactivities using other software programs and integrate them into the authoring tool project.

There are several template-based products available in the market; however most are very limited in the ability to customize the content and look and feel. Many are also very difficult to use which prohibits rapid development. For instance, if they do not allow for a variety of image files (jpeg, tif, png,…) or video files (mp3, mov, flv,…) the developer will spend a lot of time converting files and managing resolution. Many times, templates are not flexible enough to meet the needs of specific content. I have had difficulty using some templates with nursing or other allied health content because of the length of many of the terms.  If the text boxes in the templates are not customizable, many of the terms are cut off or simply can't be inputted.

With Flash and similar applications, you have endless ways to customize content and look and feel, however the learning curve is excruciating and usually requires someone with vast training. These are not something that can be used by someone who is typically tasked with course or training development. Of course, this fact causes increases in time, complexity, and cost.

My solution to providing high quality, cost effective content is to use Raptivity by Harbinger, which provides interactive templates that are both easy to use and very flexible. Raptivity offers a library of 180+ template-based interactions that allow for customized content and design. The interactivities include simulations, videos, learning games, puzzles, animations, interactive diagrams, brainteasers, page-flipping books, whiteboard simulations, interactive questions, surveys, flow diagrams, and many more that can be easily customized in various ways. The templates are provided with both a complete example and a blank template for each interactivity. The content, size of text boxes, number of items, the background, voice files, videos, images, etc can all be selected and easily changed. The initial included elements in the activities can easily be updated or revised allowing the content to be kept current and results driven.  Also, the completion status is easily tracked using scores and responses for each interactivity. The activities can be posted online or included in online training or course presentations. The activities can be embedded into hundreds of authoring tools, LCMS, LMS, CMS and live collaboration systems.

The chart below illustrates the comparison of tools in relation to flexibility and time.
I hope this blog provided some new ways to look at templates. Please share your ideas with us.  What templates have you used to make courses more interactive and engaging? What challenges have you faced when using templates?
 Note: This blog has been posted by Raptivity Marketing Team on behalf of Ann Jackson. 

Tuesday, June 25, 2013

Let’s Play a Game!

Let’ play a game. The game is called “Guess this Word”. Raptivity Game - Mine the Gold

I will give you three clues that describe a word that is a current eLearning trend. The object of the game is to guess this word by the third clue. Ready? Let’s start!

Clue 1

This term was coined by Nick Pelling.

Thursday, June 20, 2013

Raptivity presents on ‘Innovative Ideas for Making Learning Interactive’

The Raptivity team recently presented at a technology event for educators at University of Pune, Maharashtra, India. The presentation was titled ‘Innovative Ideas for Making Learning Interactive’. It aimed at showcasing different creative ideas and ways of making learning fun and interactive. Over 65 senior educators from across Maharashtra region attended the session.

Tuesday, June 18, 2013

Top Five Tips to Making MOOCs Fun

When I first heard about MOOCs, I thought they were the answers to my prayers. I could sign up for fun, interactive MOOCs for little or no money, and take them from home. I was in! What I discovered was mixed—some MOOCs were fun and some not. I began to ask myself the following questions about MOOCs.

Thursday, June 6, 2013

Making Learning Stick – Part 3

Hey guys, I am back with the last blog in the series for the webinar, ‘Making Learning Stick’, by Jay Cross. You can check out Part 1 and Part 2 of this series here. This time we are going to talk about some basics of making learning stick. I am sure you must be wondering why I am going the opposite way by starting off with the complexities and summing it up with basics. Well, basics are the most important component in ‘Making Learning Stick’ and I wanted you to remember them the most. So I decided to focus on them in the end.

Wednesday, June 5, 2013

Making PowerPoint Interactive

Making PowerPoint interactive is to make your slides do what you want, allowing yourselves to go from slide to slide almost like going from one room to another in your home – and setting your slides in a way that allows you to work better – again, that’s akin to arranging the furniture in your home so as to make movement and work easier. Even if you step out of the comfort of your home, you can make your life more gratifying by discovering streets that are not too crowded with traffic so that you can get to your office faster, and with less stress!

Tuesday, June 4, 2013

Spark your Imagination by Attending our Webinar Series!

Sometimes if you are in a creative slump, it is helpful to review other Instructional Designer’s eLearning interactions for inspiration that you can carry over in to your own training. Perhaps, you can learn a new way to use character dialog you had not thought of before. Or maybe, you will discover that flow charts can be used for other subjects besides business. As Albert Einstein said, “Imagination is more important than knowledge!”

Monday, June 3, 2013

Integrating Raptivity with Claro

Did you know that Raptivity integrates perfectly with Claro? And it is is pretty quick and easy too. You can use either integrate the Single Flash file output or HTML5 output of Raptivity with Claro. So what are you waiting for. Watch these short video clips to go through the step by step procedure of integrating the Flash and HTML5 outputs of Raptivity with Claro and get started.

Thursday, May 23, 2013

Making Learning Stick – Part 1

Most of us are unaware of the fact that as much as 85% of what is learnt is forgotten before it is put into practice. And why does that happen? Probably because learning does not stick. So how do you make sure your learners carry the knowledge home and put it into practice? Well, to answer such queries and enlighten us with many more, Jay Cross, the Guru of Informal Learning and Raptivity recently conducted a webinar on Making Learning Stick. In this session, Jay demonstrated some ways to increase knowledge retention through various memory recall and retention techniques.

Thursday, May 16, 2013


Part one of this post describes what an assessment is and why it’s important. This post describes how you can make them fun using the new Visual Assessment tool.

How can you make a quiz/assessment fun?

In the eLearning world, there are a number of ways to make assessments fun. For one, you can create an entire learning module around a game, where the questions—and “Is this your final answer?” -- could be the assessment. Visual Assessment, an easy-to-use new tool, helps you create fun assessments.

Tuesday, May 14, 2013


This Friday when I picked up my 4th grade son from school, he was ready to talk:

4th grade Son: Hi Mom!

Janhavi: How was your day?

4th grade Son: OK, I guess.

Janhavi: You guess?

Thursday, May 9, 2013

Designing Technology Enhanced Learning Objects

As an instructional designer, the task of creating quality training resources can be daunting. However, with greater access to technology based tools it is becoming easier to create learning resources; in particular technology enhanced learning objects.

What is a technology enhanced learning object?

  • A chunk of content structured to support learning delivered using available technology

  • Electronic content designed to be reused within different instructional setting.

Technology enhanced learning objects can be used for content delivery, instructional activities and assessment.

What are the key elements of technology enhanced learning objects?

The basic principles of instructional design and user experience design apply to designing quality technology enhanced learning objects. The principles provide the foundation for the key elements, which include:

  • Objectivity
    Technology enhanced learning objects must be aligned to a learning objective. Consider what skills and/or knowledge the learners will develop from the learning object. Develop the learning object so that these skills and/or knowledge can be developed.

    For example, if you want learners to be able to recall information then flash cards could be used to deliver the content or a simple drag and drop could be used to apply the information.

  • Excitability
    Learners should want to use the learning object. There should be an emotional connection with the object that excites the learner, making them want to explore its contents.

    For example, providing an engaging introduction that highlights the importance of safety before an object related to health and safety.

  • Interactivity
    To engage learners they need to be able to interact with the object. The advantage of technology enhanced learning objects is that they can be layered, allowing the learner to explore further information, and they can provide immediate feedback to the learner.

    Interactive learning objects also allow the learner to practice skills they would use in the workplace, not just learn the theory behind them.

    For example, A scenario based learning object which allows a learner to apply their knowledge on a challenge, receiving feedback on the choices that were made.

  • Usability
    The technology enhanced learning object should provide a positive user experience. Learners need to be able to easily use the object. This usability should apply across all devices, so learning objects need to be responsive.
    For example, navigation should be clear and easy to use on all devices.

  • Reusability
    Technology enhanced learning objects need to be reusable. That is, the object must be able to function in different instructional contexts.

    For example, a million dollar quiz game could be used in a traditional classroom setting or as part of an online course.

  • Interoperability
    The learning objects need to be interoperable. That is, the object can be freely transferred to different delivery platforms. The learning object should be able to operate independently of the delivery media or learning management system.

    For example, the learning object could be embedded into a digital publication, viewed on a tablet device, or placed in an e-learning module, delivered through an LMS.

    For more information on interoperability see the e-standards for training website.

  • Accessibility
    Technology enhanced learning objects need to be accessible to all learners. This means the content is accessible to a wide range of people with disabilities, such as vision impaired, hearing impaired, learning disabilities, cognitive or physical limitations, speech disabilities or a combination of these.

    For more information on accessibility see the Web Content Accessibility Guidelines (WCAG) 2.0
Applying these key elements and you are moving towards creatingeffective technology enhanced learning objectives.

For more on how technology enhanced learning objects can be used with quality instructional design to create engaging learning courses, register for the upcoming webinar.

Note: This blog has been posted by Raptivity Marketing Team on behalf of Matthew Mason. 

Tuesday, May 7, 2013

Making Learning Stick! – An Overview

Have you ever wondered how you can memorize and retain all those algebraic equations and geometric theorems just after a Math class?

Well, there are many techniques that can be efficiently used to help the learner remember and recall the learning material. To help you understand these techniques, we had organized a special webinar titled ‘Making Learning Stick!’ on Apr 30, 2013 with Jay Cross, CEO and Chief Unlearning Officer, Internet Time Alliance as the guest speaker. In this webinar, Jay explained techniques

Wednesday, April 24, 2013

Customer Support - Making it simpler and better

Good customer support complements a great product or service and enhances the overall experience. Emails have been one of the most popular support mechanisms and have long been in the scene. But lately, with the paucity of time, customers have started demanding instant resolution to their queries. They do not have the patience to wait for a day to receive a response to their query. So what do we do?

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Wednesday, April 17, 2013

Tracking Tin Can output for Raptivity Interactions

We are sure there are so many Tin Can enthusiasts in the eLearning world who are super excited about using it. Well, we just read your mind. Raptivity now supports Tin Can. And guess what; tracking Tin Can output with Raptivity is pretty easy. You just have to publish an interaction and upload it to the SCORM cloud.

Thursday, April 11, 2013

Push v/s Pull – The story continues!

A couple of months back, on one of the days while browsing through some websites, I came across a blog by Jeffrey Cattel on the shift from ‘Push’ to ‘Pull’ learning. Well, to be honest, it had hardly been few weeks for me into the eLearning world then and these terms were absolutely new to me. Of course, I could extract some sense out of them by their literary meaning, but I needed to know more. Hence started the study, some more blogs, a few articles, a lot of discussions with my manager and I started getting a hang of how important this concept is for the industry.

Wednesday, April 10, 2013

Darwinianism in Online Learning

It’s now six months since Harbinger Knowledge Products – makers of Raptivity®, the award-winning, rapid e-learning development software tool that comes with a library of pre-built customizable interactions, most of which are interactive - launched ‘Raptivity Evolve’ for its Raptivity premium customers. In that time, it’s produced five new interaction modules collaborating with Raptivity users, in response to these users’ suggestions. Evolve is not just about creating and releasing new interactions. It also contains examples showcasing the many uses of interactions in online learning materials -applying various interaction features to learning materials for organisations in different sectors of the economy. For example, the ‘Drag-Drop-Sort New’ interaction allows up to 25 options – of text, images or both – to be dragged and dropped onto targets to address different learning objectives. This feature can be used as a test, giving immediate feedback, or as an exercise by giving the feedback at the end, along with tracking the results.

According to Vikas Joshi, founder, Chairman and Managing Director at the Harbinger Group, the Raptivity Evolve initiative is a partnership between the Raptivity tool’s users and Raptivity Valued Professionals (RVPs) – that is, experts in the tool’s application who volunteer their help to the Raptivity using community.

The results of this collaboration are in evidence in the InteractivityHub®, an online community where users exchange thoughts and ideas, ask questions and provide answers.

“When it comes to software tools, there’s no one better placed to know what users want than the users themselves,” said Vikas.

When a member of the Raptivity community, InteractivityHub, suggested building a learning interaction that involves characters and speech bubbles - to allow the course designer to input a dialog, and then for the software to render it in speech bubbles in a sequence - the Raptivity team liked the idea and this resulted in the 'Character Dialog' interaction.Another InteractivityHub member gave the Raptivity team the idea to produce the Raptivity Asset Library.

“This is the spirit of customer co-creation at its best,” Vikas added. “With Raptivity Evolve, we continue to build new interactions – and premium users get them for free. We say to users,‘Tell Raptivity what you want us to build in the next interaction’ – and we’ll build it.”

So far, the Raptivity Evolve interaction modules are:

  • Drag-Drop-Sort New (see above)

  • Character Dialog is a combination of characters and callouts (in the form of text and audio) for conversations. Some 17 types of characters in various poses are included as part of the ‘Raptivity asset library’.Character dialog allows users to convert images that are static into interactive ones.

  • Mine the Gold is an assessment-based game to boost learners’ strategic thinking.

  • Rapid Check assesses and reinforces learners’ understanding of a concept, as well as giving instant feedback to the learner.

  • Mind Map helps developers to organize content heavy information into simple sets and minimize complexity.

  • “The idea of innovative software that actively supports an on-going relationship has found good traction among e-learning developers” said Vikas. “Products that you use are not just software. They come with professional relationships that you build with the vendor, other users and experts in the ecosystem. When you become a user of a product, you belong to a world of professionals that are linked to the product. Every tool you have in your bag is like a relationship.At the end of the day, it is all about relationships.”

    In these social media dominated days, there’s a great deal of lip service paid to producers working with their customers to give those customers the products and services that they want - and letting their products and services evolve in the process.It seems that, in the case of Raptivity Evolve, Harbinger Knowledge Products is doing much more than paying lip service to this evolutionary idea. In this initiative it’s responding to the rapid change that’s taking place in the online learning software tools sector.

    Importantly, as that champion of evolution, Charles Darwin once said: “It is not the strongest of the species that survives, nor the most intelligent, but the one most responsive to change.”

    Note: This blog has been posted by Raptivity Marketing Team on behalf of Bob Little.

    About Bob Little
    For over 20 years, Bob Little has specialised in writing about, and commentating on, corporate learning – especially e-learning – and technology-related subjects. His work has been published in the UK, Continental Europe, the USA and Australia. You can contact Bob via bob.little@boblittlepr.com. His e-book, ‘Perspectives on Learning Technologies’ (e-book; ASIN: B00A9K1VVS) is available from The Endless Bookcase and from Amazon. It contains over 200 pages of observations on issues in learning technologies, principally for learning & development professionals.

    Thursday, April 4, 2013

    A Take on Storytelling in E-learning

    Story – Who hasn’t heard one? We have all grown up listening to stories all through our childhood. We related ourselves to all possible characters in the story and did take away a lot of lessons in the form of morals from them. Every challenge that came their way, taught us a lesson in return. Indeed, stories have been one of the oldest forms of effective education. But the question lies in why and how can we include these in e-learning.

    Wednesday, April 3, 2013

    Free, Live Tool and Technology Webinars for Instructional Designers

    Free Webinars for Instructional Designers

    Just this morning, I overheard our Instructional Designers (IDs)—Irene and Ike—talking in the break room (Irene is a senior ID and Ike is a new ID.): Irene ID: So, we need to create SWF and HTML5 output files for an e- and m- Learning course.

    Tuesday, April 2, 2013

    Top 10 Free Video Recording Tools for eLearning

    Free Video Recording Tools

    Recently, a friend emailed me with a request:

    I have a client who wants video in their eLearning. They want a professional look, but do not want to pay for a video tool.

    What can I do?

    Yours Truly,

    A Friend in Need

    Thursday, March 28, 2013

    Ten tips to build interactivity

    Interactivity is a key component in the learning process. While it’s relatively easy for a teacher in a classroom to interact with the learners and, by ‘reading’ the situation, involve them in the learning process in the most effective ways, it’s much harder for those producing online learning materials. For one thing, they can only make educated guesses at their learners’ needs, state of mind, attitude to and preferences for learning and so on. So, when developing online learning materials, it’s important to define the content that needs to be learned; determine what the learner must do as a result of completing these learning materials, and so decide on the most appropriate ‘treatment’ for the content.Users must interact with online learning materials to navigate through the materials; amass information and make decisions. Considering what the learner needs to know or do - rather than what the teacher wants to teach –involves you in‘interactivity’. So here are ten things to bear in mind about interactivity when you’re developing online learning materials:
    1. Allow the learners to control their learning – so they’re more likely to engage with the whole learning activity. You should always let them see where they’re going on their learning journey and what options they have at each stage of that journey.
    2. You should cater for different preferred learning styles. Not everyone wants to engage with the same type of interaction. Offer learners choices of interaction to go some way to ‘personalizing’ the materials and so generate maximum engagement and motivation.
    3. Give the learners a reason to explore the materials and gather the information they need. Don’t ‘push’ information at them. Rather, let the learners ‘pull’ that information from the learning materials.
    4. Challenge the learners’ understanding – not just to find out how much they already know and, so, how much they need to learn but also to make them receptive to new ideas and ways of doing things.
    5. Give the learners choice over how they’ll learn – building in opportunities for those who need more information to get it as well as for those who need less information to learn by experiment and experience.
    6. Emphasise – in the learning materials - that these choices produce consequences. This can be done via establishing a scenario with various results depending on the learners’ decisions.
    7. Generate ‘tension’ throughout the materials. If you make learners care about the decisions they take, they’ll become more engaged with the learning materials and motivated to not only ‘succeed’ within the parameters of the learning materials but also to apply, in the real world, the lessons they’ve learned.
    8. Look for other ways– that is, things not specifically related to the materials’ learning objectives - to reward the learner for persevering with the learning materials. This could include permission to play a game (contained within the learning materials) for a while once certain key points are reached.
    9. Give helpful feedback following any assessments the learners take. That’s easier said than done!
    10. Make the materials look attractive to the user. Visually attractive materials aren’t necessarily the most effective - but if they’re not visually attractive, they won’t attract learners’ attention and, so, they’ll be ineffective anyway
    Instituted tastefully, interaction can help to make learning materials more intuitive for the user – making their message more memorable. Of course, Harbinger Group’s Raptivity is a rapid interaction development software tool that comes with a library of pre-built customizable learning interactions. Users have access to over 180 pre-programmed Flash and over 110 HTML5 interactions including games, simulations, brainteasers, interactive diagrams and virtual worlds. Moreover, each type of interaction includes a number of standard templates – one of which is likely to be appropriate for any ‘learning situation’. The user merely has to add content to the chosen interaction. For more information, see Raptivity®.  

    Note: This blog has been posted by Raptivity Marketing Team on behalf of Bob Little. 

    About Bob Little
    For over 20 years, Bob Little has specialized in writing about, and commentating on, corporate learning – especially e-learning – and technology-related subjects. His work has been published in the UK, Continental Europe, the USA and Australia. You can contact Bob via bob.little@boblittlepr.com. His e-book, Perspectives on Learning Technologies (e-book; ASIN: B00A9K1VVS) is available from The Endless Bookcase and from Amazon. It contains over 200 pages of observations on issues in learning technologies, principally for learning & development professionals.

    Tuesday, March 26, 2013

    Creating Engaging Courses on a Low Budget Using PowerPoint


    Engagement can increase retention in courses With the explosion of online learning comes the issue of student attrition. It is well known that there is about a 10 -20% higher attrition rate for online students. One factor found in many studies is the lack of student engagement.According to one ASQ study*, "Today’s online students are clamoring for more technology—to build relationships, communicate in real-time, collaborate within an online community and engage in the learning process." Therefore student engagement should be a main focus when developing online courses. This is most effectively done by using different learning strategies customized to the content and the students’ pre-existing knowledge. With the use of various software applications and instructional strategies, courses developed with this high level of engagement need not be difficult or extremely costly. *Jamison V. Kovach and Lee Revere,"An Overview of Online Technologies that Improve Engaged Learning," ASQ Higher Education Brief December 2010 (Vol. 3, No. 6) http://rube.asq.org/edu/2010/12/continuous-improvement/an-overview-of-online-technologies-that-improve-engaged-learning.pdf  

    Beefed-up Power Points can be very interactive Most people have experienced a boring PowerPoint presentation with someone reading the slides to them. However, if done well, PowerPoint presentations can make very engaging and cost effective online courses. By including various elements, the presentations can be polished and professional and very engaging. First, some general guidelines for any online course presentation, ensure that: the amount of text is limited; timing is correct if using animation, audio or video; font is consistent and the appropriate size; video and audio are clear and the volume is consistent; and images have the same resolution. Elements that increase engagement in a presentation include: Animation - Keep it simple! Use to accentuate essential information and focus attention on specific content. Audio -Audio can be included to present the meat of the course with the screens showing bulleted main points. To ensure clear correct information in the audio the content should be written in a script and practiced before it is recorded. Video - Short video clips can be added for a variety of purposes: to demonstrate something, provide real world examples, add humor, or add a recorded message from an expert in the content. Whatever the purpose, video clips can increase engagement if they are relevant and are not too long. Engaging Learning objects - Interactive activities can be embedded in presentations to enhance them. eLearning 
    Tools that can be used to increase engagement: There are many free or inexpensive tools that can be used to enhance PowerPoint presentations. Searches on the internet will provide many choices. I have found the following to be very easy to use and of high quality. Jing: A free downloadable application from the makers of Camtasia and Snagit that can be used to capture screen shots of parts of or the entire window. Text boxes, arrows, highlights or captions can be added to the captured image. Jing also records up to 5 minute video clips of an area on the computer screen. These can simple movements of the mouse or more complex tutorial of tasks completed on the computer. Audacity - A free downloadable application that records and edits audio files. Wax - A free downloadable stand alone or add in application that edits video files. Raptivity - A rapid interactive building tool that helps to quickly create learning interactions in HTML5 & flash formats that can easily be embedded into PowerPoint presentations. It supports more than 180 interactions. For example, in corporate training, the Build Up and Rollover interaction can be used to illustrate how systems within the corporation interrelate and work together. The Flow Chart interaction can be useful in both corporate or compliance training as it presents processes in detail with audio explanations. In addition, the Software Simulations and Interactive Questions interactions add value and engage participants in all types of courses. There are many choices of interactivities that will enhance any PowerPoint presentation. I hope this blog provided some new ideas for creating more engaging courses using PowerPoint which won't break your budget. Please share your ideas with us. What strategies and tools do you use with PowerPoint to make courses more interactive and engaging? What other techniques do you use to increase engagement in online training? What challenges do you typically face when creating online training or courses?

    Note: This blog has been posted by Raptivity Marketing Team on behalf of Ann Jackson. 

    Friday, March 22, 2013

    Need to apply some common settings? Use the 'Global Settings' feature of Raptivity

    At times, you need to apply some common settings for font, design and background across various interactions. It could be to comply with your brand identity guidelines or for running a campaign. Whatever the purpose be, you can easily do it using the ‘Global Settings’ option in Raptivity. The following video clip takes you through a step by step procedure of applying global settings across all Raptivity Interactions.

    Thursday, March 21, 2013

    Make it a Game

    If you had the choice between reading through a training module or playing a game to learn the same concepts, which would you choose? Most of us would choose game-based learning hands-down over traditional training.

    Wednesday, March 13, 2013

    Adding Hyperlinks in Raptivity through a simple process

    In our last blog, we talked about deactivation of Raptivity in online and offline mode. This time we are going to tell you about using hyperlinks in a Raptivity interaction. Adding Hyperlinks to course content is a very common practice. It helps adding additional information to the course material. Raptivity supports hyperlinking content in 2 different ways:
    • Turning plain text into a hyperlink
    • Directly writing the web link

    Thursday, March 7, 2013

    It’s time for Dialog-based Learning!

    Dialog based learning, indeed, is a proven way of teaching and keeping learners engaged.

    Today, we will understand how dialogs help us add a human touch to our courses, thus making them more engaging and interesting for the learners. Let’s take a quick look to see how dialogs help us bid boredom goodbye from our courses.

    Tuesday, March 5, 2013

    Top 5 eLearning Trends of 2013’ – An exclusive event for Training and Learning professionals

    Team Raptivity recently organized an exclusive event named ‘Top 5 eLearning Trends of 2013’, for professionals and leaders committed to integrating the best in learning practices, using the latest available tools for enhancing the overall learning experience. The event which was held at Harbinger Group’s Global Port location at Pune on 27th February, 2013, was a smashing success with attendees from diverse business segments and educational institutions coming together, to enhance their knowledge in relation to the various new trends and tools that will be a rage in the eLearning domain in 2013.

    The Game Changer: Interactivity Builder

    Would you like to play an interactive game with me? It’s one of the more popular games used by instructional designers to create interest in a subject. Let’s start with a few hints from Wikipedia.

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    Sunday, March 3, 2013

    Learning Technologies – 2013

    The dust has already settled but that has given us more insights and opportunities from the market. This year’s Learning Technologies and Learning and Skills event was larger than last year and was an expansion rather than dramatic innovation when it came to new trends and technologies. It was an action packed and exciting event! The first thing that stood out was the new layout, all on one floor rather than on two floors like previous years. Even for us this new layout felt better, less cramped and more airy.

    Thursday, February 28, 2013

    Drag Drop Sort – Helps you Meet Crunch Deadlines

    At a recent event I came across an old colleague. As usual when it comes to old colleagues, work definitely has to be the topic for discussion. We began chatting and with all our discussion revolving around her latest e-learning project, we finally came to a really cool conclusion that I would love to share with all of you.

    Deactivating Raptivity in Online and Offline mode

    In our earlier blog post of video series we talked with you about Raptivity activation. This time we will share with you quick videos on how to deactivate Raptivity in both online and offline modes. Deactivation might be required when you need to upgrade your Raptivity copy or transfer Raptivity from one machine to another. These videos will demonstrate step by step actions on how you can deactivate your Raptivity copy.

    Wednesday, February 27, 2013

    Unveiling Tin Can Support for Raptivity with Rohini Chaudhari, Raptivity’s Engineering Manager

    Hi everyone! I am Isha, the Communications Expert from Raptivity. You guys must have been noticing this buzz about Tin Can since the last few months. I am sure you all are as curious to know about it as I was; till I interviewed Rohini Chaudhari, Raptivity’s Engineering Manager, to clarify all my doubts on Tin Can. Today, I am going to share excerpts of that interview with you all.

    Tuesday, February 26, 2013

    Ms. Raptivity Talks about Characters

    In an earlier post, I discussed the importance of interactivity in eLearning. This time, I thought we’d interact with one of our Raptivity characters to get the inside or “out of the box” (yes, she’s from our latest Evolve interactions) story about characters.

    Thursday, February 21, 2013

    Activating Raptivity in Online and Offline mode

    As a part of our ongoing efforts to help our customers, we have come up with some simple ‘How To’ videos for all our users who have purchased Raptivity recently and need to activate it. The videos take you through some simple steps using which you can activate your Raptivity copy. Well, it is so simple that you can do it easily by yourself but in case you are stuck somewhere, you can always refer to these short video clips for help.

    Wednesday, February 20, 2013

    Drag-Drop-Sort – A Simple Concept Turned Creative

    Raptivity is ready with its next Evolve Interaction – Drag-Drop-Sort. Well, all of us generally look forward to everything that comes from the Raptivity Evolve Team. I am no different. I am always very excited to check out what comes up with every Evolve release.

    I am well aware that drag and drop is a very common interactivity; but Raptivity Evolve team promises for something unique this time as well.

    Tuesday, February 19, 2013

    Learn, Share, and Connect at 2013 Training Conferences

    How can you stay current with new trends and tools and improve your skills in our fast changing world? Two convenient ways of course are 1) reading magazines and books that bring you up to speed on latest trends such as mobile learning or building unique eLearning scenarios or 2) attending webinars on learning design and related topics.

    Thursday, February 14, 2013

    Smart Flexibility Comes Inherent with Raptivity

    What is the maximum number of text characters that can be used in an interaction? Well, that’s a common question that pops up in the mind of any instructional designer who starts using a tool. Raptivity users are no different. They too have the same question in their minds. In this post we’ll discuss various flexible controls offered by Raptivity interactions for text addition.

    Wednesday, February 13, 2013

    Raptivity to unveil some exciting new features at TrainingMag Conference and Expo, 2013

    Training magazine’s 36th Annual Training 2013 conference & expo at Orlando, Florida will witness the launch of something very exciting and useful for the eLearning community.

    Any guesses? Well, let’s keep that as a surprise for now. In fact, why don’t you to come and meet us at Booth #319; on 18th and 19th Feb, 2013 at the conference to check out what is the special surprise in store for you.

    Tuesday, February 12, 2013

    Top 7 Reasons to Use Interactivity in Training


    Interactivity, according to techopedia, is the communication process that takes place between humans and computer games. What is Interactivity? In training, interactivity has a broader definition. It is defined as any break where an individual participates in the learning process.

    Wednesday, February 6, 2013

    Create your own Learning Theory

    Wikipedia defines Learning Theory as “Learning theories are conceptual frameworks that describe how information is absorbed, processed, and retained during learning. Learning brings together cognitive, emotional, and environmental influences and experiences for acquiring, enhancing, or making changes in one's knowledge, skills, values, and world views”.

    Wednesday, January 30, 2013

    Integrating Raptivity SCORM Output with Moodle LMS

    Instructional designers, course creators and eLearning enthusiasts would be curious to know the tricks of integrating SCORM output of Raptivity with Moodle LMS. Team Raptivity has got everything sorted out for you. Here is a video clip which will demonstrate you in a couple of minutes how Raptivity interactivity output that is SCORM 1.2, 2004 or AICC complaint can be easily uploaded onto your  Moodle LMS. In this video clip, the presenter has selected In Page Test interactivity model which is integrated with Moodle LMS.

    Monday, January 28, 2013

    Raptivity at Learning Technologies 2013

    Raptivity is exhibiting at Learning Technologies 2013 at stand #14. Learning Technologies is being conducted from January 29 till January 30th 2013 at Olympia, London. The Learning Technologies exhibition, now in its 14th year, is Europe's leading showcase of organizational learning and the technology used to support learning at work. And it continues to grow in importance, value and attendance year on year.

    Wednesday, January 23, 2013

    What is Smart Help in Raptivity?

    Selection of the right interaction model is a herculean task when you have an extensive list of more than 180 interaction models in Raptivity. So, how do we tackle this? Keeping in this mind, Team Raptivity has introduced smart help in Raptivity. This will simplify your task of choosing an interaction model from a varied list which is found in Raptivity. One need not remember or memorize the exact name of the interaction model.

    Tuesday, January 22, 2013

    Seeking Feature Ideas and Suggestions for Our New Evolve Interaction

    New and different things usually grab everyone’s attention. Learners are not an exception; they also tend to get excited if they see something new and attractive. All such things enhance the overall learning experience. This can be achieved in multiple ways. One strategy is through showing innovative interactivities as a part of the learners’ course. And how do you do it? Simple, through Raptivity!

    Wednesday, January 16, 2013

    Moving from Linear to Non-linear Courses: 3 Simple Tips

    We have all witnessed the recent paradigm shift from linear to non-linear e-learning courses. Well, this means that instructional designers are all on their toes struggling to create non-linear designs. Creating designs that allow learners to explore knowledge through challenges and decision making, definitely is not an easy task. So what really needs to be kept in mind while choosing the non-linear approach?

    Drag and drop feature in Raptivity

    The drag and drop feature is very unique in Raptivity. The question here is how does one use this drag and drop feature while customizing the interaction models? You can use this feature to quickly rearrange the sequence of questions in assessments and surveys.

    For example, in this video clip, Jamaica the presenter has selected the In-Page Test interaction model to explain and highlight the drag and drop feature.

    Wednesday, January 9, 2013

    Easily Integrate Interactions with Articulate Storyline

    Earlier, team Raptivity had shared a video which showcased integrating Raptivity interactions into Articulate. Well, this video clip introduces you to Articulate Storyline and how Raptivity can be simply integrated with this new edition.

    Thursday, January 3, 2013

    Flashback of 2012

    With the beginning of 2013, it is time to reflect on what Raptivity has achieved in the year 2012. It was an action packed and fun year for Raptivity. Team Raptivity tirelessly brought out some amazing stuff. There were plenty of new releases, conferences, awards and webinars. Let’s take a quick look at the activities that kept Raptivity on its’ toes in 2012.